
- #Winamp shortcut linein archive
- #Winamp shortcut linein skin
- #Winamp shortcut linein rar
- #Winamp shortcut linein pro
Reworked the shutdown code so that the standby and hibernate options are now available.Fixed the removal of the last file in the playlist to have playback correctly stopped so removal can happen (would often fail beforehand).Fixed the deletion code to not make Winamp start playing if it wasn't already.Fixed the 'reload playlist' preferences option not working correctly (incorrect variable check).
#Winamp shortcut linein archive
Other minor code cleanups/tweaks to help improve (i hope) the speed of the plug-in on extraction/viewing of the archive contents. Reworked the adding of zip:// entries when the root archive is played to get speed improvements on 5.3+ (due to a temp playlist creation and insertion now that one of Winamp's apis works as expected - massively saves time for large archives like the HVSC ones). Updated the default in_zip_rules.ini to support the msf format (would need to be manually edited in as required otherwise). Fixed the 'extract first playlist' option to actually extract the first playlist found (could sometimes extract all playlists - fixed due to the above change).
Added the option (apart for ace archives due to issues with the ace code) to now extract all playlists found when the root archive is played.
#Winamp shortcut linein rar
Removed some code from the rar and ace extraction code which was incorrectly stripping the rar file paths back and so would cause playback failure by trying to play invalid archive entries. Fixed a few buffer allocation issues which were noticeable when dealing with long zip:// entries. Fixed the config dialog to not have a resizeable frame (was some how incorrectly set to have it). Fixed a bug in the title query code for root archive entries which could cause Winamp to lock up (fixed thanks to Mouser X's funny winamp.ini).
Altered the reading of the zip:// entry titles so that it aborts as soon as possible and not looping through to the end of the archive (would cause a noticable slowdown with large archives). Fixed a bug with the handling of unacev2.dll which would cause it to be repeatedly loaded when it only needed to be loaded the once. Altered the way in_zip looks for unrar.dll and unacev2.dll to look in Plugins\in_zip then Plugins\ and then on the system file paths (useful for sharing just one unrar.dll,etc). Made improvements to the loading time of the alt+3 dialog with large archives (especially the HVSC sets) (few api tweaks and removed the sorting of the list). This was a major turnoff for Winamp users. Eventually, AOL decided software like Winamp was a promotional opportunity for the dial-up service, and soon installing Winamp meant declining offers for “free” AOL subscriptions. That massive revenue stream made it hard to prioritize other projects-even those for which AOL paid millions. RELATED: RIP AIM, the Messaging App AOL Never WantedĪOL, meanwhile, was still making ridiculous sums of money with its infamously sandboxed dial-up service. #Winamp shortcut linein pro
Page views to the Winamp website brought in a big chunk of ad revenue, sure, and thousands of people paid $10 for the Pro version of the software, but that was about it regarding revenue. That’s quite the payout for a four-person team, but AOL never really knew what to do with what they bought. In June of 1999, AOL acquired Nullsoft (the company behind Winamp) for $80 million. Our story’s ending begins with a buyout, like many other 90s tech stories.
#Winamp shortcut linein skin
Part of the appeal came from the community: a plugin and skin ecosystem allowed designers and developers to customize things in surprising ways, and music nerds loved having that kind of control. It quickly became a hit, despite only having a four-person team behind it. Winamp was lightweight, customizable, and made listening to music easier than any player that came before it.